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Old Jul 31, 2007, 02:12 PM // 14:12   #1
Pre-Searing Cadet
 
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Default Necro Max Armor

Max necro armor is supposed to 60 I thought. In Droknar's Forge Seifred is selling Profane gloves that are 70. Everything other than the profane gloves is 60.

My question is are these profane gloves really 70, and if any more 70 necro armor exist? Bug or does the armor actaully give you 70 on your gloves.

Would be nice if each bonus had its own color to eliminate confusion(eg: Rune = light Blue, Inisginia=Gold). Also is this how you calulate your total Armor Class. Basic Armor + 1 Insignia Bonus + 1 Rune Bonus + 25 max from skills/rt bonus)???
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Old Jul 31, 2007, 02:40 PM // 14:40   #2
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Armor doesn't actually total up to one gigantic AP. Armor is seperate from eachother (so say, if an enemy attacks your chest, it the physical damage is calculated by the chest peice, not the total AP in general). I am quite sure that I am right, but anyone willing to correct me can do so. As for the Profane gloves, well...I don't know what you are talking about.
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Old Jul 31, 2007, 02:50 PM // 14:50   #3
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http://wiki.guildwars.com/wiki/Necro..._Profane_armor



This is a real set, unusual in that the gloves have an odd 70 value, though the other pieces only have 60. It's a nice, albeit small bonus. Remember that your gloves are only going to be hit 1 time out of 8 (3 for chest, 2 for legs, 1 for the other 3). According to wiki, this is a bug, and may or may not be changed in the future.

As far as I know, (though it didn't used to be this way), ALL armor for a class is identical piece to piece, except this one piece. Otherwise, all of it is identical in stats - doesn't matter if it's elite, normal, Tyrian, Elonan, etc - only the appearance changes.
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Old Jul 31, 2007, 09:02 PM // 21:02   #4
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Thanks Brigand , I somehow missed that in the wiki.

If anyone else has any great tips on Necro armor, please share that here.
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